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The Very Best of the Andy Triffet Quartet

An independent Scream School game: migrating gameplay from Bolt to C# and improving enemy behaviour.

GameUnityC#Behavior DesignerAIAnimation
The Very Best of the Andy Triffet Quartet

Overview

The Very Best of Andy Triffet Quartet is an independent game developed as part of Scream School’s game-design programme. I reworked game initialisation, module management, and the save system.

Level overview

My contribution

  • Reworked the frame-by-frame animation system and its integration pipeline.
  • Migrated the prototype from Bolt to structured C# gameplay code and rewrote enemy behaviour with Behavior Designer.
  • Set up the workflow for integrating and configuring character and environment animations.
DTF The Very Best of the Andy Triffet Quartet — a game made possible by DTF commenters

The story of a project that grew from a DTF contest entry into a Scream School graduation game.

Read the article ↗