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The Very Best of the Andy Triffet Quartet
An independent Scream School game: migrating gameplay from Bolt to C# and improving enemy behaviour.
GameUnityC#Behavior DesignerAIAnimation
Overview
The Very Best of Andy Triffet Quartet is an independent game developed as part of Scream School’s game-design programme. I reworked game initialisation, module management, and the save system.

My contribution
- Reworked the frame-by-frame animation system and its integration pipeline.
- Migrated the prototype from Bolt to structured C# gameplay code and rewrote enemy behaviour with Behavior Designer.
- Set up the workflow for integrating and configuring character and environment animations.