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Puzzle Breakers

A midcore Match-3 RPG for iOS and Android: battle-system architecture, LiveOps content, and developer tooling.

GameUnityC#LiveOpsiOSAndroid
Puzzle Breakers

Overview

Puzzle Breakers is a midcore mobile Match-3 RPG by RJ Games, released for iOS and Android. As part of the LiveOps team, I contributed to gameplay systems and the regular delivery of new content.

Over five years, the team shipped new game content every week. My work focused on battle gameplay, its architecture, production tooling, and client-side reliability.

My contributions

  • Developed and maintained battle gameplay for heroes, pets, skins, abilities, items, and effects.
  • Evolved shared battle-system abstractions and migrated existing systems incrementally.
  • Built Unity Editor extensions and supporting automation for content production.
  • Investigated performance issues, fixed defects, and added safeguards and tests for critical systems.

Technical case studies

The related case studies cover the content pipeline, battle architecture, editor tooling, reliability and performance, and VFX integration. They intentionally describe approaches and outcomes without disclosing proprietary code or internal data.